And You should make the wall hubs into battle towers, and make them wide enough for units to walk through, and really tall. Alos, it says that Sauron is Sauron's ally.you might want to fix that. It would also be better if you added a build gate button for the walls, add more heroes, and it would be better if you added Sauron either in his normal armour or as Annatar. Also, you need to place an upgrade button for some of the structures, namely, the seige works. I found a lot of glitches, such as the angband walls are too short and thin to be realistic, and they have a gap between the walls and the wall hubs. The battles will be much more bigger than now, not only because of higher cp, you'll have a lot of units to build since werewolves, Balrogs, Feanor, Fingolfin, Finrod, Vampires, dragons.Īlso, units will be able to go up the walls, just like in BFME 1.īattles will be more spectacular since you'll be able to incline the camera and see the map just like an action game.Īlso, we'll include a very big campaign, where you'll be able to attack or defend Gondolin, destroy Angband, or kill the elves of Alqualonde. So you can create separate camps like Tol in Gauroth or the Easterling men of Angband and others minifactions if you're playing with the other factions. The Factions will be the Elves, the Men, the Dwarves and Angband. Since the slaughter of Alqualonde to the fall of Gondolin. Tolkien, where you'll be able to revive the best stories of the book. The Four Ages is a mod for the Battle for Middle Earth 2 based on the world of the Silmarilion of J.R.R.
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